Cinematic For The People and it’s members love to attend conventions.  No, seriously, like if a convention was a girl, we might marry her.  Ok, maybe not, considering how many fat sweaty guys have been inside her, but we’d at least keep her in the rolodex.  Anyway, here’s some info about our various convention services and potential appearances.


Want to know where you might find the crew of Cinematic For The People?
Check out our schedule to see when we might be attending a convention near you!

= Live

Last Year’s Conventions – 2014 Line Up Coming Soon

Penguicon – April 26-28, 2013
Pontiac, MI
Appeared: Jim & Mike

Intervention – August 23-25, 2013
Washington, DC/Rockville, MD
Appeared: Jim, Mike, and Russ

NMACon – September 7-8, 2013
Traverse City, MI
Appeared: Jim & Mike

Pandoracon – October 11-13, 2013
Sharonville, Ohio
Appeared: Jim, Mike, and Jenny


Convention Offerings

Want some or all of Cinematic For The People to come to your convention?  Excellent.  This may be the beginning of a beautiful relationship.  Email us at and we’ll give you all the details, but here is a random sampling of some of the many things we can provide for your convention:

 Cinematic For The People – LIVE!

  • We show up and make fun of some bad movies in a party-like atmosphere.  We give out candy, have some audience participation games, and show humorous clips in addition to the movies.
  • All the movies we do are public domain, so no rights management should be required.
  • Projector and speakers required, but we do have some of our own equipment (mics, mostly) and can work with almost anything you have if we know in advance.
  • One movie is usually a 2 hour block, two movies (depending on what they are) can usually be fit into a 3 hour block
  • We have done up to 3 movies at one convention before (1 movie friday night, a “double feature” on Saturday) but that’s about our max

 Cinematic For The People – Not-so-live

  • We’ll give you high quality master copies of our Youtube series “CFTP Presents” for your video room if you want.  That way, you can play these even when we’re in bed, asleep, trying to fight off the horrendous hangovers we’ve most likely earned.

 Webcomics 101

  • Jim and Mike (both also webcomic creators) lead a crash course in the world of webcomics for the uninitiated.  Whether you’re a fan of a mainstream webcomic looking to expand your favorites list or a would-be webcomicker trying to break into the business.  Will review (briefly) several sources to find webcomics, methods to distribute webcomics, painting programs, and general tricks and tips.
  • Runs an hour.
  • Significantly more informative than How NOT To, but also less funny.
  • A whiteboard is always a good thing, but not required.  Will also bring my own materials, like handouts.

How NOT To Make a Webcomic

  • The classic “How NOT To” panel.  We humorously describe the 10 most common traps that new webcomics fall into, and (if possible) how to correct them.
  • Runs an hour.
  • Requires a white board if possible.  Usually good to have a second person to “reign me in”.
  • While informative, is generally played for humor.  Lots of bravado, shouting, jumping around.

How NOT To “Failalong!”

  • An add-on to the How NOT To panel.  Jim and Mike take the How NOT To principles to their logical extreme and try to design (and draw) the worst possible webcomic they can imagine.  Using a mix of their own bad ideas and prompts from the audience, the comic will be outlined and then the audience will be turned loose to draw it to the best of their abilities.  The end result will then be uploaded to a comic host (incognito) to see if anybody is willing/able to read it.
  • Runs an hour, could be extended to two.  Should also be programmed AFTER How NOT To, although does not need to be immediately after it.
  • Will *really* need a whiteboard.
  • Humorous, significanly interactive

We’re also open to the usual array of webcomic panels, especially if it’s anything involving humor, writing, pop culture, and general abject failure.

A Brief History of Giant Robots

  • The “official” pitch is: “From their humble beginnings in the 1960s to the massive over-the-top epics of today, lend us your burning fighting spirit for a panel full of rocket punch throwing, laser firing, combining, transforming Giant Robot Awesomeness”.  This panel is a love-letter to giant robots written by someone who has too many giant robots to count.
  • Runs an hour.
  • Features a powerpoint presentation and video, so a video room is usually a good idea.  A whiteboard couldn’t hurt either.
  • Informative, with some humor.

A Not-So-Brief History of Giant Robots

  • This panel was born “accidentally” at Tora-Con 2010 when a different Giant Robot panelist failed to show and I hijacked his panel while slightly drunk and with none of my materials.  The “Not So Brief History” is essentially the same as the regular panel, but with a lot more material – like a detailed explaination of what the hell was going on in Neon Genesis Evangellion and rants about the fat guy from Getter Robo who dies repeatedly.
  • At least 90 minutes, has been known to run long (record so far was nearly 2 hours)
  • This panel is a lot less formal, much funnier, and a lot more “mature”… so it should probably be programmed at night, maybe as the last thing in a room… or paired with the next suggestion.

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